set the visible of sprite 48 = true QTSeem , set the visible of sprite 48 = false go to marker(1) set the visible of sprite 48 = true QTSeem , set the visible of sprite 48 = false go to marker(3) set the visible of sprite 48 = true QTSeem , set the visible of sprite 48 = false go to marker(-3) set the visible of sprite 48 = true QTSeem , set the visible of sprite 48 = false go to marker(-1) set the puppet of Sprite 1 to true set the castNum of sprite 1 = the number of cast 5 set the visible of sprite 48 to False global Rstart,Rstop,Mname set Rstart = 172 set Rstop = 180 set Mname = "C3" go to "exWalk" set the visible of sprite 48 = true QTSeem 395,403 set the castNum of sprite 1 = the number of cast 26 set the visible of sprite 48 to False go to marker(1)